New Book from MIT Press: A Composer’s Guide to Game Music
We’re excited about this new book by Winfred Phillips: A Composer’s Guide to Game Music. Watch a video preview below:
Judging by the book preview and table of contents, this looks like a great read for composers at all levels of the industry — those just starting to think about trying their hand at video game composing, all the way up to established professionals.
The book looks comprehensive in its coverage of music theory and the technical aspects of the kind of dynamic, reactive composing unique to modern video games. We appreciate how this subject matter is enhanced by business advice on how to break into the industry and sustain a career, and Phillips’ friendly and accessible tone makes it an inviting read from what we’ve previewed.
We’re excited to check it out — and curious to hear your thoughts.